Creating a well-designed site, product, or project usually isn’t cheap. You know you want to make something that looks good–but how do you do it if you’re working with a limited budget? While there’s no substitute for hiring a great designer, there are ways to build something beautiful without spending thousands of dollars—and it starts with the little elements, like getting the font, icons, photos, and colors right.
Category: UI Design
Design in Tech Report
Design trends revolutionizing the entrepreneurial and corporate ecosystems in tech. Related M&A activity, new patterns in creativity × business, and the rise of computational design.
Designing responsive web layouts in React Studio
Modern web must adapt to various screen sizes. Mobile is everywhere. Few web apps have the luxury of being desktop-only! But it’s hard to make such responsive designs with traditional tools like Photoshop or Sketch.
Facebook’s head of design on creating for 2 billion people
Luke Woods is the Head of Design at Facebook. In this episode, we discuss how digital design is in a unique position to make an impact on the world, dive into the details of what the evolution of design looked like at Facebook, and learn the importance of three little words: understand, identify, execute.
Where Do We Go from Mobile First?
Have you heard “mobile first” recently? It was a buzzword, back… six or seven years ago. And now it’s coming around again, almost like we’ve been through a full wash and rinse cycle with design theories – mobile first to responsive web design, and now back to mobile first. But that can’t be right.
The Grid System: Building a Solid Design Layout
Now that we’ve seen some grids at work in the Rule of Thirds article, let’s examine them a little more deeply. As a concept that deals so fundamentally with the fabric and background of our work as designers, it’s easy to overlook the power of grids and think more about the elements we want to create. Many traditional artists still paint their masterpieces over a feint series of intersecting lines. To help us make the most of our work surfaces and create with precision, we designers have a tool that echoes this. We call it the Grid System.
Resources to Start Learning Design
A lot of my YouTube subscribers have asked me how to start learning design — what online courses to take, books to read and blogs to follow. So, I compiled a simple list to help you get a start on UI, UX, Interaction, Graphic and Visual Design.
All You Can Learn by UIE
You already know that a great user experience makes customers happy and businesses more successful. You’ve bought the books, read the blogs, and can tell anyone within earshot the story of how a certain Cupertino-based company made billions by putting users first.
But we don’t all work for Apple, and back in the real world, user experience doesn’t triumph so easily. Most UX designers still have to work hard to make an impact in organizations that aren’t yet recognizing design as a competitive advantage.
5 Awesome TED Talks for Designers
We know, TED talks can sometimes feel a little… overblown. While there are loads of great talks; some of them go nowhere and don’t seem to add much to your life at all. To make things worse… there are a lot of TED talks and it’s hard to tell which are going to motivate you to do something new and interesting and which are going to bore the socks off you.
Iteration is not design
In some reaches of the product development world there is a fascination with the idea that products can nearly design themselves through an iterative process of development, testing, and incremental improvement. This is what I call “design Darwinism.” Design Darwinism often enters the product development conversation as an extension of a Lean, Agile, data-driven, or A/B testing framework.